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  A Better Way to Learn How to Program

Learning how to program can be a nightmare. An aspiring coder has to jump through many unpleasant hoops and mysterious error messages just to get "Hello, World!" printed on the screen. Then, she's left wondering, "OK, now what? How do I actually build something?"As game developers seeing someone struggle through this, we should be screaming, “NOOOOO!” The whole thing reeks of bad game design: a lot of work with no reward, unclear failure cases, advanced features pushed on new players...

   Programming pattern,Game design,Derivati     2011-09-19 13:51:17

  HTTP Server development resource summary

This article summarizes some materials, articles and books I used when learning HTTP Server development. Hope this will help you. RFC and standard documents RFC2616 – Hypertext Transfer Protocol — HTTP/1.1 HTTP protocol standard document, it's an essential reference document for all personnel engaged in the development of the HTTP-related projects, careful study is recommended. RFC793 – TRANSMISSION CONTROL PROTOCOL TCP Protocol standard document The WWW Common Gateway Interfac...

   HTTP Server,Book,Article     2012-09-25 22:46:56

  Go Error Best Practice

Being indulged in Go for quite a while and having implemented web-related programs, grpc interfaces and Operators, I seem to be an advanced beginner now. However, I am still a raw hand in production-environmental debugging, which is cumbersome if done by querying logs or error messages. Imagine the scenario that a full-text search is called when the specific location of the error log is missing. Then what happens when those error logs are not only in one place? Yes, my error logs can no longer h...

   GO ERROR,ERROR HANDLING     2021-10-07 07:38:28

  Deep Understanding of ReentrantLock: Unlocking the Mysteries of Java Concurrent Programming

ReentrantLock introduction ReentrantLock is a class in the Java concurrent package, java.util.concurrent.locks, and is an implementation of the Lock interface. As its name suggests, it is a reentrant mutual exclusion lock. A mutual exclusion lock is a synchronization tool used to protect shared resources, ensuring that only one thread can access the resource at a given time. Reentrant means that a thread can acquire the same lock multiple times without causing a deadlock. This lock provides some...

   JAVA,REENTRANTLOCK,CONCURRENCY,MULTITHREADING     2023-05-22 08:01:13

  Free PHP, HTML, CSS, JavaScript editor - Codelobster IDE

In this article, we suggest you to get acquainted with the free editor of web languages - Codelobster IDE. It is presented on the software market for a long time already, and it wins a lot of fans. Codelobster IDE allows you to edit PHP, HTML, CSS and JavaScript files, it highlights the syntax and gives hints for tags, functions and their parameters. This editor easily deals with those files that contain a mixed content. If you insert PHP code in your HTML template, then the editor correctly hig...

   IDE,CODELOBSTER,PHP,HTML     2019-07-27 09:37:14

  Tribute to Java On Successful Completion Of 20 Years

There is a great news for fans of Java that this week Java have completed its 20 years of success and that’s why it is celebrating its 20th anniversary. Java is a language which show legacy with the piece of technology and this is virtually important as the powerful programming methods and related machines are JVM (java virtual machine). SUCCESSFUL LAUNCH OF NEW VERSIONS Java developers are specially celebrating their event due to the huge success of their language and they get success a...

   Java software development, Java development services     2015-05-29 08:23:52

  6 Great Ways to Design Amazing PWA’s

Why PWA v/s Native Mobile apps a wrong question to ask. PWA has already gathered a lot of momentum recently and is structured to give “App like” experience to its user base. Reveal all the extra layers underneath and create magic with brand new ideas to design progressive web apps. What comes to your mind when you imagine leading a progressive life? Definitely, it is going to be far better than  the previous one. Progressive Web Apps (PWA’s) are going to work to outweigh ...

   WEB DESIGN,PROGRESSIVE WEB APPS,PROGRESSIVE WEB APP TECHNOLOGY,COMMON UI/UX MISTAKES     2018-02-28 03:30:46

  The Obvious, the Easy, and the Possible

Much of the tension in product development and interface design comes from trying to balance the obvious, the easy, and the possible. Figuring out which things go in which bucket is critical to fully understanding how to make something useful. Shouldn’t everything be obvious? Unless you’re making a product that just does one thing – like a paperclip, for example – everything won’t be obvious. You have to make tough calls about what needs to be obvious, ...

   Software,Obvious,Easy,Possible,Requirements     2011-11-30 11:48:12

  Implement struct no copy in GoLang

There is some case where some of the struct in GoLang which is not meant to be copied. For example, sometimes a global configuration which should have only one version passed around the whole application and should not be copied and modified. In GoLang, there is no intuitive solution on preventing copying of struct. But there is still some way which can be leveraged to help prevent this while developing the code. The trick is to define some struct implementing sync.Locker interface and has this ...

   GO VET,NOCOPY,NO COPY     2020-09-04 22:24:58

  Removing all child nodes from an element

When manipulating the DOM, it's often useful to remove all child nodes from a specific element. This typically comes in handy when you're looking to replace the content of an element with a separate form element, such as an <input>, so the user can edit the actual value.Here's an example of something I recently created that illustrates my point:Get the Flash Player to see this player.These "dynamic form elements" are written to the page only when the...

   Js,DOM,Remove all children,Clear,JavaScript,Code     2011-10-19 10:04:23